The game was developed in June 2016 for the Sinopale. The aim of the game is to play with several people in several places of the city during the Biennial. It is a strategy game with own handcrafted pieces inspired by the research of the French essayist Guy Debord (1931-1994) in 1965, but not published for many years. Debord described himself as a filmmaker, but he is known as the founder and one of the most important members of the Situationist International, a small band of avant-garde artists and revolutionaries.
The game uses a mapboard containing 500 squares (25 x 20) divided in two by a border line. Each territory has 2 arsenal squares, 3 fortress squares, and 9 mountain squares (blocking movement, shooting and communication lines). Setup of units (infantry, cavalry, artillery, horse artillery) is free and secret. At his turn, each player may move up to 5 units and/or attack. Aim of the game is to completely destroy the enemy or conquer his 2 arsenals. No dice: combats are resolved taking into account the attack/defense ratios of the opponents (unit retreats from -1, and is destroyed from -2) Communication lines are critical.
36 Handmade Game pieces out of wood, 77 x 95 cm.